This course covers the basic principles of design, use, and understanding of computer graphics systems. The covered topics include animation, visualization, image processing, coordinate systems and transformations, rudimentary shapes, the representation of gray and colors, modeling three-dimensional objects, introduction to effects of lightening and shading, ray tracing, radiosity, visualization, simulating falling objects, playing sound effect and music.
Prerequisites
Recommended to take CS-391 or CS-392 previously or concurrently.
Prerequisite Courses